|
| | QuadShape (const float width, const float height, const tbGraphics::Color &color=tbGraphics::ColorPalette::White, const tbMath::Vector2 &position=tbMath::Vector2::Zero()) |
| |
|
| QuadShape (const QuadShape &other) noexcept |
| |
|
| QuadShape (QuadShape &&other) noexcept |
| |
| virtual | ~QuadShape (void) |
| |
|
QuadShape & | operator= (const QuadShape &other) noexcept |
| |
|
QuadShape & | operator= (QuadShape &&other) noexcept |
| |
| virtual void | SetColor (const tbGraphics::Color &newColor) override |
| |
|
virtual void | SetColor (const tbGraphics::Color &topLeftColor, const tbGraphics::Color &topRightColor, const tbGraphics::Color &bottomLeftColor, const tbGraphics::Color &bottomRightColor) |
| |
|
void | SetPosition (const float x, const float y) |
| |
|
void | SetPosition (const tbMath::Vector2 &position) |
| |
|
void | SetPosition (const QuadVertex vertexIndex, const tbMath::Vector2 &position) |
| |
|
const tbMath::Vector2 & | GetPosition (void) const |
| |
|
tbMath::Vector2 | GetPosition (const QuadVertex vertexPosition) const |
| |
| void | SetSize (const float width, const float height) |
| |
| virtual PixelSpace | GetPixelWidth (void) const override |
| |
| virtual PixelSpace | GetPixelHeight (void) const override |
| |
| virtual void | OnRender (void) const override |
| |
| | Graphic (void) |
| |
| | Graphic (const Graphic &other)=default |
| |
| virtual | ~Graphic (void)=default |
| |
| Graphic & | operator= (const Graphic &other)=default |
| |
| bool | IsActive (void) const |
| |
| void | SetActive (const bool isActive) |
| |
| void | Update (const float deltaTime) |
| |
| bool | IsVisible (void) const |
| |
| void | SetVisible (const bool isVisible) |
| |
| void | Render (void) const |
| |
| const tbMath::Vector2 & | GetPosition (void) const |
| |
| void | SetPosition (const float x, const float y) |
| |
| void | SetPosition (const tbMath::Vector2 &position) |
| |
| const tbMath::Vector2 & | GetOrigin (void) const |
| |
| void | SetOrigin (const AnchorLocation &anchor, const float offsetX, const float offsetY) |
| |
| void | SetOrigin (const AnchorLocation &anchor, const tbMath::Vector2 &offset=tbMath::Vector2::Zero()) |
| |
| void | SetOrigin (const float originX, const float originY) |
| |
| void | SetOrigin (const tbMath::Vector2 &origin) |
| |
| float | GetDepth (void) const |
| |
| void | SetDepth (const float newDepth) |
| |
| const tbMath::Vector2 & | GetScale (void) const |
| |
| void | SetScale (const float scale) |
| |
| void | SetScale (const tbMath::Vector2 &scale) |
| |
| void | SetScale (const float scaleX, const float scaleY) |
| |
| tbMath::Angle | GetRotation (void) const |
| |
| void | SetRotation (const tbMath::Angle &angle) |
| |
| void | SetScroll (const float scroll) |
| |
| void | SetScroll (const float scrollX, const float scrollY) |
| |
| bool | IsRelative (void) const |
| |
| const Color & | GetColor (void) const |
| |
| float | GetWidth (void) const |
| |
| float | GetHeight (void) const |
| |
| float | GetScaledWidth (void) const |
| |
| float | GetScaledHeight (void) const |
| |
| tbMath::Vector2 | GetAnchorPosition (const tbGraphics::AnchorLocation &anchor, const float offsetX, const float offsetY) const |
| |
| tbMath::Vector2 | GetAnchorPosition (const tbGraphics::AnchorLocation &anchor, const tbMath::Vector2 &offset=tbMath::Vector2::Zero()) const |
| |
| bool | UnstableIsPointContained (const tbMath::Vector2 &point) const |
| |
Create a simple QuadShape graphic to present gradients!