TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
TurtleBrains::Express::Graphics::ParallaxBackdrop Member List

This is the complete list of members for TurtleBrains::Express::Graphics::ParallaxBackdrop, including all inherited members.

AddParallaxLayer(const tbCore::String &layerFilepath, const float parallaxMultiplier, const tbMath::Vector2 &offset=tbMath::Vector2::Zero())TurtleBrains::Express::Graphics::ParallaxBackdrop
AddParallaxLayer(const tbGraphics::Sprite &layerSprite, const float parallaxMultiplier, const tbMath::Vector2 &offset=tbMath::Vector2::Zero())TurtleBrains::Express::Graphics::ParallaxBackdrop
ApplyTransform(void) constTurtleBrains::Graphics::Graphicprotectedvirtual
GetAnchorPosition(const tbGraphics::AnchorLocation &anchor, const float offsetX, const float offsetY) constTurtleBrains::Graphics::Graphic
GetAnchorPosition(const tbGraphics::AnchorLocation &anchor, const tbMath::Vector2 &offset=tbMath::Vector2::Zero()) constTurtleBrains::Graphics::Graphic
GetColor(void) constTurtleBrains::Graphics::Graphic
GetDepth(void) constTurtleBrains::Graphics::Graphic
GetHeight(void) constTurtleBrains::Graphics::Graphicinline
GetOrigin(void) constTurtleBrains::Graphics::Graphic
GetPixelHeight(void) constTurtleBrains::Graphics::Graphicinlinevirtual
GetPixelWidth(void) constTurtleBrains::Graphics::Graphicinlinevirtual
GetPosition(void) constTurtleBrains::Graphics::Graphic
GetRotation(void) constTurtleBrains::Graphics::Graphicinline
GetScale(void) constTurtleBrains::Graphics::Graphicinline
GetScaledHeight(void) constTurtleBrains::Graphics::Graphicinline
GetScaledWidth(void) constTurtleBrains::Graphics::Graphicinline
GetScrollingType(void) constTurtleBrains::Express::Graphics::ParallaxBackdropinline
GetWidth(void) constTurtleBrains::Graphics::Graphicinline
Graphic(void)TurtleBrains::Graphics::Graphic
Graphic(const Graphic &other)=defaultTurtleBrains::Graphics::Graphic
IsActive(void) constTurtleBrains::Graphics::Graphic
IsRelative(void) constTurtleBrains::Graphics::Graphic
IsVisible(void) constTurtleBrains::Graphics::Graphic
OnRender(void) const overrideTurtleBrains::Express::Graphics::ParallaxBackdropprotectedvirtual
OnUpdate(const float deltaTime)TurtleBrains::Graphics::Graphicprotectedvirtual
operator=(const Graphic &other)=defaultTurtleBrains::Graphics::Graphic
ParallaxBackdrop(const ScrollingType &scrollingType=ScrollingType::kFullScrolling)TurtleBrains::Express::Graphics::ParallaxBackdropexplicit
PopTransform(void) constTurtleBrains::Graphics::Graphicprotectedvirtual
Render(void) constTurtleBrains::Graphics::Graphic
ResetTargetArea(void)TurtleBrains::Express::Graphics::ParallaxBackdrop
ResetTargetArea(float targetWidth, float targetHeight)TurtleBrains::Express::Graphics::ParallaxBackdrop
ScrollingType enum nameTurtleBrains::Express::Graphics::ParallaxBackdrop
SetActive(const bool isActive)TurtleBrains::Graphics::Graphic
SetColor(const tbGraphics::Color &newColor)TurtleBrains::Graphics::Graphicvirtual
SetDepth(const float newDepth)TurtleBrains::Graphics::Graphic
SetOrigin(const AnchorLocation &anchor, const float offsetX, const float offsetY)TurtleBrains::Graphics::Graphic
SetOrigin(const AnchorLocation &anchor, const tbMath::Vector2 &offset=tbMath::Vector2::Zero())TurtleBrains::Graphics::Graphic
SetOrigin(const float originX, const float originY)TurtleBrains::Graphics::Graphicinline
SetOrigin(const tbMath::Vector2 &origin)TurtleBrains::Graphics::Graphicinline
SetPosition(const float x, const float y)TurtleBrains::Graphics::Graphic
SetPosition(const tbMath::Vector2 &position)TurtleBrains::Graphics::Graphic
SetRotation(const tbMath::Angle &angle)TurtleBrains::Graphics::Graphicinline
SetScale(const float scale)TurtleBrains::Graphics::Graphic
SetScale(const tbMath::Vector2 &scale)TurtleBrains::Graphics::Graphic
SetScale(const float scaleX, const float scaleY)TurtleBrains::Graphics::Graphic
SetScroll(const float scroll)TurtleBrains::Graphics::Graphicinline
SetScroll(const float scrollX, const float scrollY)TurtleBrains::Graphics::Graphicinline
SetVisible(const bool isVisible)TurtleBrains::Graphics::Graphic
UnstableIsPointContained(const tbMath::Vector2 &point) constTurtleBrains::Graphics::Graphic
Update(const float deltaTime)TurtleBrains::Graphics::Graphic
~Graphic(void)=defaultTurtleBrains::Graphics::Graphicvirtual
~ParallaxBackdrop(void)TurtleBrains::Express::Graphics::ParallaxBackdropvirtual