TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
Screen Resolutions

TurtleBrains will default to a windowed screen resolution of 1280x720, although it is possible to change the resolution by constructing the GameApplication with parameters instead of using the defaults.

int main(const int argumentCount, const char* argumentValues[])
{
tb_unused(argumentCount);
tb_unused(argumentValues);
tbGame::GameApplication gameApplication(640, 480);
gameApplication.SetWindowTitle(tb_string("Hello World"));
GameplayScene gameplayScene;
gameApplication.RunGame(gameplayScene);
return 0;
}
Definition: tb_game_application.hpp:27
#define tb_unused(parameter)
Definition: tb_defines.hpp:25
#define tb_string(object)
Definition: tb_string.hpp:30

At present time TurtleBrains only supports windowed-mode though plans to add FullScreen support on Windows, Mac and Linux are on the roadmap of future versions.