That will create an extremely basic scene presenting a black screen, pretty boring so lets set the stage with a simple backdop.
modify egg_drop_game_scene.cpp
void EggDropGameScene::OnOpen(void)
{
}
void EggDropGameScene::OnClose(void)
{
ClearGraphics();
}
virtual void OnClose(void)
virtual void OnOpen(void)
Definition: tb_sprite.hpp:135
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