TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
TurtleBrains::Math::Unstable::BoundingVolume Member List

This is the complete list of members for TurtleBrains::Math::Unstable::BoundingVolume, including all inherited members.

BoundingVolume(float radius)TurtleBrains::Math::Unstable::BoundingVolumeexplicit
BoundingVolume(float width, float height)TurtleBrains::Math::Unstable::BoundingVolumeexplicit
CheckCollisionWith(const tbMath::Vector2 &objectPosition, const tbMath::Vector2 &testPoint) constTurtleBrains::Math::Unstable::BoundingVolume
CheckCollisionWith(const tbMath::Vector2 &objectPosition, const float objectRotation, const tbMath::Vector2 &testPoint) const (defined in TurtleBrains::Math::Unstable::BoundingVolume)TurtleBrains::Math::Unstable::BoundingVolume
CheckCollisionWith(const tbMath::Vector2 &objectPosition, const BoundingVolume &testVolume, const tbMath::Vector2 &testVolumePosition) constTurtleBrains::Math::Unstable::BoundingVolume
GetHeight(void) constTurtleBrains::Math::Unstable::BoundingVolumeinline
GetRadius(void) constTurtleBrains::Math::Unstable::BoundingVolumeinline
GetWidth(void) constTurtleBrains::Math::Unstable::BoundingVolumeinline
IsBox(void) constTurtleBrains::Math::Unstable::BoundingVolume
IsCircle(void) constTurtleBrains::Math::Unstable::BoundingVolume
ResolveCollisionWithStatic(tbMath::Vector2 &objectPosition, const BoundingVolume &staticVolume, const tbMath::Vector2 &staticVolumePosition) constTurtleBrains::Math::Unstable::BoundingVolume
~BoundingVolume(void)TurtleBrains::Math::Unstable::BoundingVolume