TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
TurtleBrains::Game::GameApplication Member List

This is the complete list of members for TurtleBrains::Game::GameApplication, including all inherited members.

Close(void)TurtleBrains::Application::RealtimeApplication
CloseDialog(const ApplicationDialog &dialog)TurtleBrains::Application::RealtimeApplication
GameApplication(const tbApplication::WindowMode &windowMode=tbApplication::WindowMode::Windowed, const tbGraphics::PixelSpace &windowWidth=0, const tbGraphics::PixelSpace &windowHeight=0, const bool verticalSync=true, const bool allowWindowResize=false, Application::ApplicationHandlerInterface *applicationHandler=nullptr)TurtleBrains::Game::GameApplicationexplicit
GameApplication(const tbApplication::WindowProperties &windowProperties, const bool allowWindowResize=false, Application::ApplicationHandlerInterface *applicationHandler=nullptr)TurtleBrains::Game::GameApplicationexplicit
GetFrameRate(void)TurtleBrains::Game::GameApplicationstatic
GetWindowProperties(void)TurtleBrains::Application::RealtimeApplication
IsGameActive(void)TurtleBrains::Game::GameApplicationstatic
MarkForClose(void)TurtleBrains::Game::GameApplicationstatic
OkayCancelMessageBox(const String &title, const String &message)TurtleBrains::Application::RealtimeApplication
OkayMessageBox(const String &title, const String &message)TurtleBrains::Application::RealtimeApplication
Open(void)TurtleBrains::Application::RealtimeApplication
OpenDialog(const ApplicationDialog &dialog)TurtleBrains::Application::RealtimeApplication
OpenFileDialog(String &fileToOpen, const String &fileExtension)TurtleBrains::Application::RealtimeApplication
RealtimeApplication(ApplicationHandlerInterface &applicationHandler)TurtleBrains::Application::RealtimeApplicationexplicit
Run(void)TurtleBrains::Application::RealtimeApplication
RunGame(GameScene &gameScene)TurtleBrains::Game::GameApplication
SaveFileDialog(String &fileToSave, const String &fileExtension)TurtleBrains::Application::RealtimeApplication
SetContextMenu(const ApplicationMenu &menu)TurtleBrains::Application::RealtimeApplication
SetHotReloadingTimer(const float timeInSeconds=0.0f)TurtleBrains::Game::GameApplicationstatic
SetWindowMenu(const ApplicationMenu &menu)TurtleBrains::Application::RealtimeApplication
SetWindowProperties(const WindowProperties &windowProperties)TurtleBrains::Application::RealtimeApplication
SetWindowStatus(const ApplicationStatus &status)TurtleBrains::Application::RealtimeApplication
SetWindowTitle(const String &windowTitle)TurtleBrains::Application::RealtimeApplication
ShowMouseCursor(bool showMouse)TurtleBrains::Application::RealtimeApplication
~GameApplication(void)TurtleBrains::Game::GameApplicationvirtual
~RealtimeApplication(void)TurtleBrains::Application::RealtimeApplicationvirtual