| AddBoundingBox(const float boxWidth, const float boxHeight, const tbMath::Vector2 ¢erOffset=tbMath::Vector2::Zero()) | TurtleBrains::Game::Entity | |
| AddBoundingCircle(const float circleRadius, const tbMath::Vector2 ¢erOffset=tbMath::Vector2::Zero()) | TurtleBrains::Game::Entity | |
| AddEntityType(const EntityType &entityType) | TurtleBrains::Game::Entity | |
| AddGraphic(Graphic *graphic) | TurtleBrains::Graphics::GraphicList | |
| AddGraphic(std::unique_ptr< Graphic > &&graphic) | TurtleBrains::Graphics::GraphicList | |
| AddGraphic(Graphic &graphic) | TurtleBrains::Graphics::GraphicList | |
| ApplyTransform(void) const | TurtleBrains::Graphics::Graphic | protectedvirtual |
| CheckCollisionWith(const tbMath::Vector2 &point) const | TurtleBrains::Game::Entity | |
| CheckCollisionWith(const tbMath::Vector2 ¢er, const float radius) const | TurtleBrains::Game::Entity | |
| CheckCollisionWith(const tbMath::Vector2 ¢er, const float width, const float height) const | TurtleBrains::Game::Entity | |
| CheckCollisionWith(const Entity &otherEntity) const | TurtleBrains::Game::Entity | |
| ClearBehaviors(void) | TurtleBrains::Game::Entity | |
| ClearBoundingVolumes(void) | TurtleBrains::Game::Entity | |
| ClearGraphics(void) | TurtleBrains::Graphics::GraphicList | |
| Entity(const EntityType &entityType) | TurtleBrains::Game::Entity | explicit |
| EntityManager (defined in TurtleBrains::Game::Entity) | TurtleBrains::Game::Entity | friend |
| GetActiveBehavior(void) const | TurtleBrains::Game::Entity | |
| GetActiveBehavior(void) | TurtleBrains::Game::Entity | |
| GetAnchorPosition(const tbGraphics::AnchorLocation &anchor, const float offsetX, const float offsetY) const | TurtleBrains::Graphics::Graphic | |
| GetAnchorPosition(const tbGraphics::AnchorLocation &anchor, const tbMath::Vector2 &offset=tbMath::Vector2::Zero()) const | TurtleBrains::Graphics::Graphic | |
| GetColor(void) const | TurtleBrains::Graphics::Graphic | |
| GetDepth(void) const | TurtleBrains::Graphics::Graphic | |
| GetEntityManager(void) const | TurtleBrains::Game::Entity | |
| GetEntityType(void) const | TurtleBrains::Game::Entity | |
| GetEntityTypes(void) const | TurtleBrains::Game::Entity | |
| GetHeight(void) const | TurtleBrains::Graphics::Graphic | inline |
| GetOrigin(void) const | TurtleBrains::Graphics::Graphic | |
| GetPixelHeight(void) const override | TurtleBrains::Graphics::GraphicList | inlinevirtual |
| GetPixelWidth(void) const override | TurtleBrains::Graphics::GraphicList | inlinevirtual |
| GetPosition(void) const | TurtleBrains::Graphics::Graphic | |
| GetRotation(void) const | TurtleBrains::Graphics::Graphic | inline |
| GetScale(void) const | TurtleBrains::Graphics::Graphic | inline |
| GetScaledHeight(void) const | TurtleBrains::Graphics::Graphic | inline |
| GetScaledWidth(void) const | TurtleBrains::Graphics::Graphic | inline |
| GetWidth(void) const | TurtleBrains::Graphics::Graphic | inline |
| Graphic(void) | TurtleBrains::Graphics::Graphic | |
| Graphic(const Graphic &other)=default | TurtleBrains::Graphics::Graphic | |
| GraphicList(void) | TurtleBrains::Graphics::GraphicList | |
| HasBoundingVolume(void) const | TurtleBrains::Game::Entity | |
| IsActive(void) const | TurtleBrains::Graphics::Graphic | |
| IsCollidable(void) const | TurtleBrains::Game::Entity | |
| IsEntityOfType(const EntityType &entityType) const | TurtleBrains::Game::Entity | |
| IsRelative(void) const | TurtleBrains::Graphics::Graphic | |
| IsVisible(void) const | TurtleBrains::Graphics::Graphic | |
| kInvalidType | TurtleBrains::Game::Entity | static |
| Noncopyable(void) noexcept (defined in TurtleBrains::Core::Noncopyable) | TurtleBrains::Core::Noncopyable | inline |
| OnAdd(void) | TurtleBrains::Game::Entity | protectedvirtual |
| OnCollide(const Entity &other) | TurtleBrains::Game::Entity | protectedvirtual |
| OnDebugRender(void) const | TurtleBrains::Game::Entity | protectedvirtual |
| OnRemove(void) | TurtleBrains::Game::Entity | protectedvirtual |
| OnRender(void) const | TurtleBrains::Game::Entity | protectedvirtual |
| OnSimulate(void) | TurtleBrains::Game::Entity | protectedvirtual |
| OnUpdate(const float deltaTime) | TurtleBrains::Game::Entity | protectedvirtual |
| TurtleBrains::operator=(const Graphic &other)=default | TurtleBrains::Graphics::Graphic | |
| PopAllBehaviors(void) | TurtleBrains::Game::Entity | |
| PopBehavior(void) | TurtleBrains::Game::Entity | |
| PopBehaviorIf(EntityBehaviorInterface *entityBehavior) | TurtleBrains::Game::Entity | |
| PopTransform(void) const | TurtleBrains::Graphics::Graphic | protectedvirtual |
| PushBehavior(EntityBehaviorInterface *entityBehavior) | TurtleBrains::Game::Entity | |
| RecalculateWidthAndHeight(void) | TurtleBrains::Graphics::GraphicList | |
| RemoveEntityType(const EntityType &entityType) | TurtleBrains::Game::Entity | |
| RemoveGraphic(Graphic *graphic) | TurtleBrains::Graphics::GraphicList | |
| Render(void) const | TurtleBrains::Graphics::Graphic | |
| SetActive(const bool isActive) | TurtleBrains::Graphics::Graphic | |
| SetCollidable(const bool isCollidable) | TurtleBrains::Game::Entity | |
| SetColor(const tbGraphics::Color &newColor) override | TurtleBrains::Graphics::GraphicList | virtual |
| SetDepth(const float newDepth) | TurtleBrains::Graphics::Graphic | |
| SetOrigin(const AnchorLocation &anchor, const float offsetX, const float offsetY) | TurtleBrains::Graphics::GraphicList | inline |
| SetOrigin(const AnchorLocation &anchor, const tbMath::Vector2 &offset=tbMath::Vector2::Zero()) | TurtleBrains::Graphics::GraphicList | inline |
| SetOrigin(const float originX, const float originY) | TurtleBrains::Graphics::GraphicList | inline |
| SetOrigin(const tbMath::Vector2 &origin) | TurtleBrains::Graphics::GraphicList | inline |
| SetPosition(const float x, const float y) | TurtleBrains::Graphics::Graphic | |
| SetPosition(const tbMath::Vector2 &position) | TurtleBrains::Graphics::Graphic | |
| SetRotation(const tbMath::Angle &angle) | TurtleBrains::Graphics::Graphic | inline |
| SetScale(const float scale) | TurtleBrains::Graphics::Graphic | |
| SetScale(const tbMath::Vector2 &scale) | TurtleBrains::Graphics::Graphic | |
| SetScale(const float scaleX, const float scaleY) | TurtleBrains::Graphics::Graphic | |
| SetVisible(const bool isVisible) | TurtleBrains::Graphics::Graphic | |
| Simulate(void) | TurtleBrains::Game::Entity | |
| TileSystem (defined in TurtleBrains::Game::Entity) | TurtleBrains::Game::Entity | friend |
| UnstableIsPointContained(const tbMath::Vector2 &point) const | TurtleBrains::Graphics::Graphic | |
| Update(const float deltaTime) | TurtleBrains::Graphics::Graphic | |
| ~Entity(void) | TurtleBrains::Game::Entity | virtual |
| ~Graphic(void)=default | TurtleBrains::Graphics::Graphic | virtual |
| ~GraphicList(void) | TurtleBrains::Graphics::GraphicList | virtual |
| ~Noncopyable(void) noexcept (defined in TurtleBrains::Core::Noncopyable) | TurtleBrains::Core::Noncopyable | inline |