TurtleBrains  0.3.5
High quality, portable, C++ framework for rapid 2D game development.
TurtleBrains::Core::Component Member List

This is the complete list of members for TurtleBrains::Core::Component, including all inherited members.

Component(Node &node, const ComponentKey &componentKey, const ComponentTypeKey &componentTypeKey) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentprotected
GetKey(void) const (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinline
GetNode(void) const (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinline
GetTypeKey(void) const (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinline
IsActive(void) const (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Component
IsActiveSelf(void) const (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinline
IsValid(void) const (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinline
mMutableNode (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentprotected
mNode (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Component
Node (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentfriend
OnActivate(void) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnAwake(void) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnDeactivate(void) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnDestroy(void) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnRender(void) const (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnSimulate(void) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnTriggerEnter(const Node &) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnTriggerLeave(const Node &) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnTriggerStay(const Node &) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
OnUpdate(const float) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinevirtual
RegisterComponent(void) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentinlinestatic
SetActive(const bool isActive) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Component
~Component(void) (defined in TurtleBrains::Core::Component)TurtleBrains::Core::Componentvirtual